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In this thread you can post all your smaller ASM hacks. I will try to link to all of them in the first post.
Sprite Size Modifier
This hacks allows scaling sprites via nybble 23 (counting from 0).
It does so by adding a custom implementation for ActivePhysics::initWithStruct(Actor* owner, ActivePhysics::Info* info) which scales the hitboxes accordingly and hooking StageActor::afterCreate(StageActor*) to apply model scales. Some sprites tho overwrite the scale vector after StageActor::afterCreate(StageActor*) tho or just don't use the scale vector in onDraw thus making this hack not work with quite a few sprites.