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Posted on 03-04-18, 11:02 am (rev. 7 by NokNokShell on 03-25-18, 07:16 am)

Koopa
if (S0 == 0x260A) S0 = 0;


Posts: 90/101
Since: 12-15-17

Last post: 120 days
Last view: 2 days

Logo by alboyay (http://alboyay.deviantart.com)

Hello! It's my first hack. Well, New Super Mario Bros. Modern is full NSMB hack which features:

  • New graphics - rips from NSMBW/U and Newer DS
  • New sound effects like coin collect, power-up animation etc.
  • New title logo with 256 colours (original had 16)
  • Two new tracks in sound_data.sdat - BGM_MORI for jungle and BGM_SETSUGEN for snow
  • Some physics improvements

Screenshots:




Current progress:
- World 1 - 1-1, 1-2, 1-3, 1-4, 1-5
- World 2 - 2-1, 2-4, 2-6
- World 3 - nothing
- World 4 - 4-1, 4-2, 4-4, 4-A

Special thanks and credits to:
  • Noivern for bringing NSMBW/2/U rips to NSMBHD
  • MeroMero for ASM hacks, jyotyu and SubNohara tilesets
  • Newer DS Team, including RicBent and skawo for NSMBU pipes, Pipe Joints, Goombas and Koopa Troopas
  • RoadrunnerWMC, Hiccup and Treeki for NSMBU underground and blue sky tileset
  • NSMBe Team

ASM hacks:

Demos cancelled...

_________________________
Error: JMP 0x0F @0x0F = os_panic
Posted on 03-04-18, 01:47 pm

Red Goomba
I love to hack NSMB and MKWii


Posts: 31/36
Since: 12-14-17

Last post: 9 hours
Last view: 3 hours
Good luck for your NSMB Modern Hack Buddy ,I like the textures in your hack and I hope you can do it
Posted on 03-04-18, 02:29 pm

Koopa
if (S0 == 0x260A) S0 = 0;


Posts: 91/101
Since: 12-15-17

Last post: 120 days
Last view: 2 days
Oh. Thanks ^-^.
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Error: JMP 0x0F @0x0F = os_panic
Posted on 03-05-18, 11:22 am

Koopa
if (S0 == 0x260A) S0 = 0;


Posts: 92/101
Since: 12-15-17

Last post: 120 days
Last view: 2 days
New progress! Now I made several levels in World 4 - jungle ones (couldn't find any 100% savefile to make more screenshots than of 4-1).

Screeenshots:

Without Junglekusa


With Junglekusa

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Error: JMP 0x0F @0x0F = os_panic
Posted on 03-15-18, 04:13 pm

Koopa
if (S0 == 0x260A) S0 = 0;


Posts: 93/101
Since: 12-15-17

Last post: 120 days
Last view: 2 days
Okay, everyone, first demo is out. Link in first post.
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Error: JMP 0x0F @0x0F = os_panic
Posted on 03-20-18, 01:25 pm

Koopa
if (S0 == 0x260A) S0 = 0;


Posts: 94/101
Since: 12-15-17

Last post: 120 days
Last view: 2 days
Due to stuff I forgot in demo I released a bugfix patch. Link in first post.
_________________________
Error: JMP 0x0F @0x0F = os_panic
Posted on 03-21-18, 03:32 pm
Normal user

Posts: 1/7
Since: 03-21-18

Last post: 130 days
Last view: 107 days
My rom won't patch it gives me this error: xd3 invalid input
Posted on 03-23-18, 12:49 pm

Koopa
if (S0 == 0x260A) S0 = 0;


Posts: 95/101
Since: 12-15-17

Last post: 120 days
Last view: 2 days
Okay, will try to fix it.
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Error: JMP 0x0F @0x0F = os_panic
Posted on 03-24-18, 05:20 pm
Normal user

Posts: 2/7
Since: 03-21-18

Last post: 130 days
Last view: 107 days
Okay, will try to fix it.
Can't you just upload the .nds file ?
Posted on 03-24-18, 06:01 pm

Red Goomba
I love to hack NSMB and MKWii


Posts: 32/36
Since: 12-14-17

Last post: 9 hours
Last view: 3 hours
No Its Illegal,I think so
Posted on 03-25-18, 07:15 am

Koopa
if (S0 == 0x260A) S0 = 0;


Posts: 96/101
Since: 12-15-17

Last post: 120 days
Last view: 2 days
Well, I can cancel the demo for great patience training.
_________________________
Error: JMP 0x0F @0x0F = os_panic
Posted on 03-25-18, 09:45 am
Normal user

Posts: 3/7
Since: 03-21-18

Last post: 130 days
Last view: 107 days
Well, I can cancel the demo for great patience training.

Waaaa ?
Posted on 03-25-18, 11:27 am

Koopa
if (S0 == 0x260A) S0 = 0;


Posts: 97/101
Since: 12-15-17

Last post: 120 days
Last view: 2 days
It still didn't contain too much. I'll be demo-free.
_________________________
Error: JMP 0x0F @0x0F = os_panic
Posted on 03-25-18, 01:02 pm
Normal user

Posts: 4/7
Since: 03-21-18

Last post: 130 days
Last view: 107 days
It still didn't contain too much. I'll be demo-free.
Where did you find the Tileset ? Because I tried to make a retexture like that with Newer DS' Tileset but the result was super glitchy
Posted on 03-25-18, 02:09 pm

Koopa
if (S0 == 0x260A) S0 = 0;


Posts: 98/101
Since: 12-15-17

Last post: 120 days
Last view: 2 days
Every single replaced one comes from NSMBHD.
_________________________
Error: JMP 0x0F @0x0F = os_panic
Posted on 03-27-18, 02:53 pm
Normal user

Posts: 5/7
Since: 03-21-18

Last post: 130 days
Last view: 107 days
Well because I wanted to do the same thing... Can I join you for the developpement ?
Posted on 03-27-18, 03:02 pm

Koopa
if (S0 == 0x260A) S0 = 0;


Posts: 99/101
Since: 12-15-17

Last post: 120 days
Last view: 2 days
Nah, I want to keep one-person development.
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Error: JMP 0x0F @0x0F = os_panic
Posted on 04-09-18, 05:33 pm
Normal user

Posts: 6/7
Since: 03-21-18

Last post: 130 days
Last view: 107 days
I'm almost done with my version
Posted on 04-09-18, 05:36 pm

Koopa
if (S0 == 0x260A) S0 = 0;


Posts: 100/101
Since: 12-15-17

Last post: 120 days
Last view: 2 days
Sorry, but original (non-ripoff) thing is currently coded. I'm making a website so you can see more stuff.
_________________________
Error: JMP 0x0F @0x0F = os_panic
Posted on 04-09-18, 05:54 pm
Normal user

Posts: 7/7
Since: 03-21-18

Last post: 130 days
Last view: 107 days
Sorry, but original (non-ripoff) thing is currently coded. I'm making a website so you can see more stuff.
Fuck...
Pages: 12 »